John Chu is a “sherpa”-a paid guide to online role-playing games like the popular Call to Wizardry. “A witty, engaging sf novel for fans of The Hitchhiker’s Guide to the Galaxy… ponders serious themes such as classism, lack of freedom, and the meaning of destiny, all while injecting this contemplation with humor.” What if humanity’s death and her own existence are simply two moves in a demented cosmic game, one played out by vast alien intellects? Stranger still, what if these mad gods are offering Sarya a seat at their table-and a second chance for humanity? Thrown into the universe at the helm of a stolen ship-with the dubious assistance of a rebellious spacesuit, an android death enthusiast on his sixtieth lifetime, and a ball of fluff with an IQ in the thousands-Sarya begins to uncover an impossible truth. That is, until an encounter with a bounty hunter and a miles-long kinetic projectile leaves her life and her perspective shattered. Or whether she really is-impossibly-the lone survivor of a species destroyed a millennium ago. Again.Īnd most days, she can almost accept that she’ll never know the reason of why humanity was deemed too dangerous to exist. Or making sure her adoptive mother doesn’t casually eviscerate one of their neighbors. Like hiding her identity among the hundreds of alien species roaming the corridors of Watertower Station. Most days, she’s got other things on her mind. Most days, Sarya doesn’t feel like the most terrifying creature in the galaxy.
0 Comments
Leave a Reply. |